October 15, 2014
Software Craftsmanship 2015. Yes, You Heard Right.After much discussion and beer and brainstorming and beer and then more beer, I've decided that there will be a Software Craftsmanship 2015.
It's going to be a little different to the previous 4 SC conference, in some key ways:
Firstly, not only will there be no presentations (as usual), there will be no sessions at all. How is this possible? Well, the fun in SC20xx was always in the doing, so SC2015 will be 100% doing. Instead of proposing sessions, I'll be asking people to devise problems, games, challenges, projects - fun stuff that folk can pick up and pair with other folk on for as much of the day as they want. We'll provide the space, the Wi-Fi and the sausages (yes, there will be sausages). You provide the laptop and your brains and enthusiasm.
Each mini-project will have a point to it. This won't be just some random hackathon. They'll be devised to exercise some of your code crafting muscles, hoppefully in entertaining and interesting ways. There'll be a handout that explains it, links to useful resources, and the person/people who devised the challenge will be nearby and easily identifiable, ready to answer questions and give feedback. They will,, of course have completed the challenge themselves beforehand. SC20xx has never been home to people who only talk the talk.
So, with a good wind behind us, you will learn something. But in your own time and at your own pace. How you structure your day will be entirely up to you. We'll open the doors, say "howdy" to y'all and then point you to the rooms/spaces where different kinds of challenges can be found, and off you go. There'll be scheduled coffee breaks and lunch and wotnot, naturally, but your day is your own. Want to gra a challenge and then go sit outside with a chum and do it on the lawn? Dandy.
You can spend an hour on each challenge you like the look of, all all day doing the same challenge, or do a 1-hour challenge several times, with different people, wearing different disguises. It's entirely up to you. The estimated time needed will be clearly sign-posted, so you don't pick an 8-hour project thinking it's going to take half an hour (or vice-versa.)
In the evening, as is the tradition for SC20xx, there'll be diversions, and sausages. Or sausages and diversions, depending on your priotities. Or diverting sausages, if that's your sort of thing.
Of course, there will be discussions. As well as the usual technical stuff we like to natter about, I'm going to provide "Conversation Cards" - yes, exactly like in Monty Python's The Meaning Of Life - on the theme of Developer Culture, Ethics & Diversity. If you want to find a space and have a debate, feel free. If you want to write a blog post based on one of the cards, fill yoour boots. If you just want to chat about it over coffee, all good. if you don't want to talk about it at all, no pressure. Nothing's compulsory.
Blog posts, GitHub wotsits, photos, videos and all manner of outputs from the day will be aggregated, collated, assigned to pastel-coloured categories and then fed to the huddled masses who are starving for a bit of quality.
It's likely to happen in the Spring, when the weather's warming up (I'd put my money on May). We'll be fieelding proposals for challenges within the next few weeks, and all materials will need to be finalised a month before the event. I shan't call it a "conference", because that's the one thing it's not going to be.
So, there you have it: Software Craftsmanship 2015 (#sc2015), May-ish 2015, very probably at Bletchley Park, very probably all profits from ticket sales will fund programming clubs or something along those lines.
Posted 4 years, 4 months ago on October 15, 2014